Managing Time and Expectations
Aug. 27th, 2019 11:28 pmSo, over a year ago my husband invited a couple of his co-workers over to learn D&D, and we've been playing roughly every two weeks. However, despite this reasonably steady schedule (with occasional off-weeks due to other obligations), every single time he has to send out an e-mail reminder to ask, "Are we gaming this week?"
This is because Hubby and both co-workers work at a company where the work availability can be erratic, and both of the co-workers have been asked to stay late, come in early, or take extra shifts. It's honestly not that great a company, but the hours are flexible and its near everyone's house, so they've all stayed on working there. This means that sometimes no one will give a definite answer on whether or not they're going to come to the game, which I am running, until very late in the week. Sometimes the evening before. Sometimes the morning of. It was quite bad a number of months ago, and while they have gotten a little better with their timing, we still shouldn't have to beg them by e-mail every week.
Now, both seem to be having fun, but Hubby did start them on a fairly complicated system (his personal favorite, D&D 3.5), and neither have bothered to read the rulebook cover-to-cover (a must, in my opinion, to get a good firm grasp of the rules, along with to actual play). I have subtly and not-so-subtly hinted that perhaps we could try another system that is less demanding, like D&D 5e (the most recent edition, reasonably similar to 3.5 but far more streamlined) or Cypher System (far less rules, far more role-playing), but Hubby stubbornly resists because he says he, "doesn't want to confuse them" and "wants them to be comfortable with the rules." What he really wants is basically a captive group that only uses his favorite system, because our old group (who has since moved away) stopped using 3.5 when other systems became available, and he refused to learn anything else. He doesn't see any irony or contradiction in this.
I'd like to at least bring in a few more players, so when these two co-workers can't give me an answer as to whether or not they'll show up, we'd at least have a few more people so we could still have a game. But one of the two co-workers is socially awkward and shy and doesn't want to "look stupid" in front of other people. I've been told that if we get other people, she'll probably stop showing up. When it looked like she was going to take a second job that would preclude her from gaming, suddenly Hubby was willing to consider other people for the group. But as soon as the second job fell through for our shy player, he dropped the idea entirely.
I try to draw her out during the game, and she knows by now that I don't bite, but she's more into the combat side of things than the role-playing side. That isn't a bad thing, some players are like that, but despite me trying to direct questions at her, she mostly just sits around until combat happens. It's very frustrating for me as a Dungeon Master, mostly because my old group was much more proactive and all excellent role-players.
Now Hubby would like to try to get some longer gaming sessions with this little group, because normally our sessions barely top two hours. A normal average session is at least four hours, if not more. He'd like to do it on my weekend off, on Friday or Sunday (my Saturday is already claimed by my old group, whom I game with online). When he sent the e-mail out, I did warn them that I was going to need a definitive answer by Tuesday morning if we were gaming on Friday (due to how my days off work and what time I'd need for game prep), or Friday morning if we were gaming on Sunday (again, I need prep time for a long session).
I got a vague e-mail about, "Oh I'd prefer Friday, but the other person will probably want Sunday." Tuesday has come and gone without any further communication, so I'm just going to rule Friday out now for gaming. If I can't get an answer in a timely fashion for Sunday, then I will cancel that too.
Hubby wants to go out for a movie on Friday (apparently he thinks no one will ask for gaming at the last minute this time), but I may have to put the kibosh on that. With gaming on Saturday and Sunday, and my nocturnal schedule because of my night shifts, that means I already have to get up at either work times or earlier on both of those days. If I have to get up early on Friday as well, I will scream. Whenever I end up doing that, I'll end up taking overly-long naps in the middle of the night to just try to make up the huge amounts of sleep that I'm losing. Effectively I will only have a few hours of actual free time if that happens, and that will make me a very cranky person. I want to get some personal stuff done this weekend: writing, updating some online games, watching my TV shows, and that's hard if I can't plan anything in advance.
In summary, I'd like to get more people and more responsible people in the last face-to-face game I have left going on without having to be held hostage by the fragile ego of one player, the collective idiocy of their place of employment, and any of their inability to e-mail me in a timely fashion!
This is because Hubby and both co-workers work at a company where the work availability can be erratic, and both of the co-workers have been asked to stay late, come in early, or take extra shifts. It's honestly not that great a company, but the hours are flexible and its near everyone's house, so they've all stayed on working there. This means that sometimes no one will give a definite answer on whether or not they're going to come to the game, which I am running, until very late in the week. Sometimes the evening before. Sometimes the morning of. It was quite bad a number of months ago, and while they have gotten a little better with their timing, we still shouldn't have to beg them by e-mail every week.
Now, both seem to be having fun, but Hubby did start them on a fairly complicated system (his personal favorite, D&D 3.5), and neither have bothered to read the rulebook cover-to-cover (a must, in my opinion, to get a good firm grasp of the rules, along with to actual play). I have subtly and not-so-subtly hinted that perhaps we could try another system that is less demanding, like D&D 5e (the most recent edition, reasonably similar to 3.5 but far more streamlined) or Cypher System (far less rules, far more role-playing), but Hubby stubbornly resists because he says he, "doesn't want to confuse them" and "wants them to be comfortable with the rules." What he really wants is basically a captive group that only uses his favorite system, because our old group (who has since moved away) stopped using 3.5 when other systems became available, and he refused to learn anything else. He doesn't see any irony or contradiction in this.
I'd like to at least bring in a few more players, so when these two co-workers can't give me an answer as to whether or not they'll show up, we'd at least have a few more people so we could still have a game. But one of the two co-workers is socially awkward and shy and doesn't want to "look stupid" in front of other people. I've been told that if we get other people, she'll probably stop showing up. When it looked like she was going to take a second job that would preclude her from gaming, suddenly Hubby was willing to consider other people for the group. But as soon as the second job fell through for our shy player, he dropped the idea entirely.
I try to draw her out during the game, and she knows by now that I don't bite, but she's more into the combat side of things than the role-playing side. That isn't a bad thing, some players are like that, but despite me trying to direct questions at her, she mostly just sits around until combat happens. It's very frustrating for me as a Dungeon Master, mostly because my old group was much more proactive and all excellent role-players.
Now Hubby would like to try to get some longer gaming sessions with this little group, because normally our sessions barely top two hours. A normal average session is at least four hours, if not more. He'd like to do it on my weekend off, on Friday or Sunday (my Saturday is already claimed by my old group, whom I game with online). When he sent the e-mail out, I did warn them that I was going to need a definitive answer by Tuesday morning if we were gaming on Friday (due to how my days off work and what time I'd need for game prep), or Friday morning if we were gaming on Sunday (again, I need prep time for a long session).
I got a vague e-mail about, "Oh I'd prefer Friday, but the other person will probably want Sunday." Tuesday has come and gone without any further communication, so I'm just going to rule Friday out now for gaming. If I can't get an answer in a timely fashion for Sunday, then I will cancel that too.
Hubby wants to go out for a movie on Friday (apparently he thinks no one will ask for gaming at the last minute this time), but I may have to put the kibosh on that. With gaming on Saturday and Sunday, and my nocturnal schedule because of my night shifts, that means I already have to get up at either work times or earlier on both of those days. If I have to get up early on Friday as well, I will scream. Whenever I end up doing that, I'll end up taking overly-long naps in the middle of the night to just try to make up the huge amounts of sleep that I'm losing. Effectively I will only have a few hours of actual free time if that happens, and that will make me a very cranky person. I want to get some personal stuff done this weekend: writing, updating some online games, watching my TV shows, and that's hard if I can't plan anything in advance.
In summary, I'd like to get more people and more responsible people in the last face-to-face game I have left going on without having to be held hostage by the fragile ego of one player, the collective idiocy of their place of employment, and any of their inability to e-mail me in a timely fashion!